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Aspect of Lust

Your bloodline is kinda freaky

Level 3: Captivate

Once per turn, when you damage a creature with a catalyst, you can cause it to become Captivated until the end of your next turn. Creatures that are Captivated have Disadvantage on attack rolls that target creatures other than you. A creature with Immunity to the Charmed condition stops being Captivated after it makes one attack with Disadvantage (hit or miss). When a Captivated creature deals damage to you, that damage is reduced by an amount equal to your Charisma modifier.

Level 3: Sultry Words

When you use your Reveal Anguish feature on a Humanoid, the target doesn’t become aware that you pried at it’s feelings.

Level 6: Catalyst – Lust

You gain the aspect catalyst – Lust, found at the bottom of the catalyst list. This catalyst doesn’t count towards your total number of catalysts and you can’t replace it when you level up.

Level 6: Draw Desire

By spending 1 minute talking to a non hostile Humanoid, you can cast Suggestion targeting it, using Charisma as your spellcasting ability. You can use this feature twice, regaining expended uses when you finish a Long Rest.

Level 6: Heated Adoration

Once per turn, when a creature Captivated by you targets you with an attack roll, you gain 1 Heat.

Level 10: Jealous Guard

When a creature Captivated by you hits a creature other than you with an attack, the target has Resistance to the attack if you are within 5 feet of the Captivated creature

Level 10: Passionate Performance

When you Entreat your spirits as a Bonus action, you can grant a creature of your choice that you can see within 30 feet to gain Heroic Inspiration

Level 14: Dangerous Obsession

You can apply Captivated up to two times each turn, and when a Captivated creature makes a saving throw, you can take a Reaction to give that saving throw Disadvantage. When you do, it stops being Captivated.

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