Aspect of Lust
Your bloodline is kinda freaky
Level 3: Captivate
Once per turn, when you damage a creature with a catalyst, you can cause it to become Captivated until the end of your next turn. Creatures that are Captivated have Disadvantage on attack rolls that target creatures other than you. A creature with Immunity to the Charmed condition stops being Captivated after it makes one attack with Disadvantage (hit or miss). When a Captivated creature deals damage to you, that damage is reduced by an amount equal to your Charisma modifier.
Level 3: Sultry Words
When you use your Reveal Anguish feature on a Humanoid, the target doesn’t become aware that you pried at it’s feelings.
Level 6: Catalyst – Lust
You gain the aspect catalyst – Lust, found at the bottom of the catalyst list. This catalyst doesn’t count towards your total number of catalysts and you can’t replace it when you level up.
Level 6: Draw Desire
By spending 1 minute talking to a non hostile Humanoid, you can cast Suggestion targeting it, using Charisma as your spellcasting ability. You can use this feature twice, regaining expended uses when you finish a Long Rest.
Level 6: Heated Adoration
Once per turn, when a creature Captivated by you targets you with an attack roll, you gain 1 Heat.
Level 10: Jealous Guard
When a creature Captivated by you hits a creature other than you with an attack, the target has Resistance to the attack if you are within 5 feet of the Captivated creature
Level 10: Passionate Performance
When you Entreat your spirits as a Bonus action, you can grant a creature of your choice that you can see within 30 feet to gain Heroic Inspiration
Level 14: Dangerous Obsession
You can apply Captivated up to two times each turn, and when a Captivated creature makes a saving throw, you can take a Reaction to give that saving throw Disadvantage. When you do, it stops being Captivated.
